BREACH is a game created by Andrew Doyon, Stephen Falco, Zion George, Travoye Haynes, Justin Hong, Truong Huynh, Linh Nguyen, and Cameron Treon (me). It was made for our senior capstone class, in which we grouped up and created a game from start to finish over the course of two semesters.
Two of my biggest contributions to this project were creating the Hand of Valor Soldier, one of the main enemy types in the game, and Fadin, the player-controlled main character of the game.